Rome total war wont start

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If I point the run script at the Rome2.exe instead of the launcher the game starts and runs fine on ultra settings until I start switching between the campaign and battle maps at which point it crashes with the following error:Įrr: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILEDĮrr: DxvkMemoryAllocator: Memory allocation failed

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Instead here are the errors that are repeated at the end of the file:Ĥ549.070:0024:0025:fixme:hlsl_parser:hlsl_parse Check for valued return on void function.Ĥ549.070:0024:0025:fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible.Ĥ549.071:0024:0025:fixme:d3dcompiler:make_assignment Check for casts in the lhs.Ĥ549.071:0024:0025:err:d3dcompiler:compile_shader HLSL shader parsing failed.Ĥ570.200:0024:0025:fixme:hlsl_parser:hlsl_parse Array.Ĥ570.200:0024:0025:fixme:d3dcompiler:make_assignment Check for casts in the lhs.Ĥ570.200:0024:0025:err:d3dcompiler:compile_shader HLSL shader parsing failed.Ĥ570.200:0024:0025:warn:debugstr:OutputDebugStringA 'QGLShader: 🔗 'Line 31: variable '_setPosition' not declared\n\nWarning: D3D shader compilation failed with \ndefault\n flags.\n Retrying with \navoid flow control\n.\n\nLine 31: variable '_setPosition' not declared\n\nWarning: D3D shader compilation failed with \navoid flow control\n flags.\n Re'. I would post the log file but it is about 100MB.

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It starts up but displays nothing but a white box.